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CHILDREN AND COMPUTERS

this course is also available through e-learn web based distance learning

Computers, once the property of relatively few, are now common in many homes. It is only natural that as parents we want to provide the best opportunities we can for our children.

The problem for many of us is that computers were not part of our childhood and we are not quite sure how to use them in the best possible way to help our children.

Syllabus

UNIT ONE
INTRODUCTION

Why Computers?
Computers in the Home
Computers in Education
Which Computer?
The Unknown Future
New Knowledge and Skills

UNIT TWO
AGES ONE TO TWO

In the Comfort of your Home
The Adult Experience
Computers through a Child's Eyes
All those Buttons Computers are
Child's Play
Laying down the Foundations
Demystifying the Disk
Software for Beginners
Keeping your Sanity
Working with Electricity
Safety First
Making the Rules

UNIT THREE
AGES TWO TO THREE

The Importance of Play
Toddlers Typing
Mental Development and Language Skills
Cause and Effect
Moving from Trial and Error to Deliberate Actions
Menus and Palettes
Software
Using Printers
Types of Printers
Choosing a Printer
Playing on the Computer

UNIT FOUR
AGES THREE TO FOUR

Consolidating Cause and Effect
The Importance of Causality
Turning off the Computer
The Role of Imitation
Cross-Platform Experiences
Making their Mark
Software

UNIT FIVE
AGES FOUR TO FIVE

Logic at Last
Understanding Symbols
The Formation of Concepts
Predicting Responses on Computers
A Personal View of the World
Matching Software to the Child's View
Developing Memory and Recall
Concept Development
Help from Friends T
he Need for Explanations
The Expanding Universe
Changing Technology
Mastering the Computer World
Greater Complexity and Competency
Language Development and Computers
The Real and Imagined World
Imagination and Computers
Different Worlds

UNIT SIX
AGES FIVE TO EIGHT

School and Home Computer Use
In the Future
Increased Attention and Increased Complexity
Provide Alternatives
Explanations
Avoid Anxiety
Talking when they Work
When Play Becomes Work
Going it Alone

UNIT SEVEN
READING, WRITING AND MATHEMATICS

Beware the Software
Integrated Software for Writing
Word Processing Software
Little Publishers
Collaborative Writing
Editing, Design and Importing Graphics
Photo CD-ROMS
Communicating
Reading
Graphics, Sound and Text
Computer Books and CD-ROMs
Mathematics, Space, Measurement and Numbers
Drill and Practice Programs
Alternatives to the Electronic Textbook

UNIT EIGHT
GAMES

Parents' Concerns
The Good, the Bad and the Ugly
Gender Issues
Violence
Sporting Games
Simulations
Integrated Games
Attributes of Good Games
Copy Protection

UNIT NINE
YOUR ROLE

Modelling How to Learn
Modelling and Developing Positive Attitudes
Service and Support

UNIT TEN
DO-IT-YOURSELF SOFTWARE

Use Your Imagination and Theirs
Create Your Own Computer Books

Qualification: Children and Computers Diploma

 

£ Cash Price

£ Deposit

£ Instalments

no. of  payments

185 60 25 5
The total amount payable over the term's period, is no more than the total cash price of the course. (APR = 0%). Written quotations are available on request.

Or find out about the advantages of Optional Affordable Study Plans

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